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Class 3 + Weekend updates

  • Writer: Lee Julee
    Lee Julee
  • Sep 16, 2024
  • 1 min read

Updated: Sep 30, 2024

  • For class to and the first weekend of the quarter, our goal was to get the modeling and block out started along with the storyboard also being started.

  • My original goal was to first start the layout of scene 1,2,3 which was being thought to be connected. However, while I was starting I figured out proceeding RnD for VR renders prior to the camera setup was important. This was because some renderers did not support VR camera render, and we had renderers that we preferred, in order to match the preference, quality, and pipeline this progress was needed

  • I went through researching VR render setting supports, and was able to each figure out how to proceed these renders in mantra, redshift and Karma.

  • After this progress, I started SUPER ROUGH draft of blockout & camera keyframing in houdini for scene 1&2&3



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